I’m a robotics engineering hobbyist, life drawer, Tisch School of the Arts student, and in my work life I’m the Game Design Adjunct Instructor of Pratt Institute and New York City College of Technology.

My specialty lies in visualizing and rendering 2D and 3D art. I combine my background in animation, computer science, and robotics engineering with my studies in concept art, world-building, and game design to create from inspiration.

Start typing and press Enter to search